

However, I always end up with problems such as knees facing backwards, or my arms/hands not following the ipi rig.

I've tried my best to follow the tutorials outlined in the iPi Motion Capture wiki + documentation.

One is the rig in Maya that I'm working with (bought on turbosquid), and the other file is the FBX motion builder export from ipi mocap studio. Here are my working files for reference: I come from a VFX background, not a modelling/animation/rigging background, so while I know the basics of Maya, there's a lot I don't know and I'm getting stuck trying to connect my mocap export. Looking for some guidance and assistance on getting my mocap rig to work properly in my Maya rig.
